Sorry we haven’t been posting about Bombasm, on any of our channels. This’ll be a small update of sorts to keep you beautiful people informed.
Last update we mentioned we’ll be prototyping destructible environs, didn’t we? In case you didn’t read the edit on that devlog, we had to cut that feature. After some prototyping we realized that it was way too late in development to add something so big. We just don’t have the foundations for it. Lesson learned. In the future, we’ll plan out big features like that earlier on in development.
We’re almost done with beta. Primarily, Nick just has to finish the art assets. We’d insert a tubular Bombasm gif right here, but alas, we are out of those as well. “We need more resources”! (Guess that reference, and the one in the title too)
But while y’all are waiting for more Bombasm, we also have a youtube channel you can check out where we post funny Let’s Plays, and occasional game dev stuff. Our last episode featured youtuber Cayleigh Maloye and the not awful game, Drawful!
Always $trive And Prosper,
Nick (Creative Producer, and guy who referred to himself in the 3rd person)
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