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209
2 years ago

working and testing environment




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NEW UPDATE

* Now i create new VFX with niagara * A New mesh for the static enemy, hit VFX and better UI * Also a flashlight that activates when you aim

CARGO UPDATE - New camera collision - New no aim flashlight - Better sound for the enemy - Testing map dimensions

New version of Cargo soldiers! I think this is the definitive one

This month I didn't have much time to work, but I will try to update more often

@KniteBlargh is a Jolter to Watch! They post great fan art, original characters, and more! Follow them before the quest ends on January 7 and you'll get Coins!

WIP SCP cinematic

I made the graphic for the Emergency Charge Refill, a new item in the GJ shop.

Purchasing gives a quest that immediately fills charges, and it also comes with animated stickers.

@thoro had the idea of a bottle inspired by Zelda!

: Blender (Cycles)

Another quick project, i made a low poly scientific from SCP, hope you like it!

I don't know when was the last time I uploaded something here, but here is a render of Rookie, the main character of Cargo, I wish I had time to work on this project x(

@Miles_Games is a Jolter to Watch! They post great game dev updates about the holiday-themed platformer TEAM SLAY-BELLS! Follow them before the quest ends on December 24 and you'll get Coins!

AFTER YEARS - NEW UPDATE My partner didn't want to program anymore, so this year i decided to learn how to code, I chose Unreal since it has the blueprint system and it is easier for me to understand as an artist, I'M SUPER HAPPY WITH ALL THE PROGRESS