



Working in a little update for Larissa!
Here's a list of the changes:
-Spectator and Restart Level commands
-New checkpoint system (that will affect first level difficult)
-Some sprites changed to be more intuitive
-Minor bugs fixed
Next up
I can't contain the excitement of sharing with you all the changes I' ve made to the the Larissa-CODE's project, wait a few days for a full article where I explain each change in detail:)
For now I' ll leave you with these in-game captures without context
Hihi, just wanted to show u this new feature in the game, you can now move objects around, and if an object is covered, you cannot interact with it:)
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Just playing around with the new giant enemy~ I need to adjust some stuff to make it harder, but I'm really proud of what I already have:))
Thanks to @TeamHalfBeard , it is Time to Morp.
Begin to Morp in your quest log and then Morp more here: https://bit.ly/time2morp
so I just reworked the second character of the game! I want to fix some bugs, add a few more enemies and a new level before uploading the first public version! (^^)b
I'm happy:)
Maybe tomorrow I'll be able to finally upload a demo of my project, just the tutorial and the first level, no cinematics... something simple.
I'd love to see some feedback :)
Hihi, it's me owo
*Random color practice to call the attention*
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