Game
Hit The Ball Remake
10 years ago

Working on a fast update.


What’s being updated?

Well, there is a small performance issue with the game (there are around 100+ objects relating towards the balls collision), this wouldn’t really be bad if the fact the engine still renders EVERY INDIVIDUAL ONE. To put this in perspective a room (level) that is completely empty will give me 2000+ fps, however as soon as there is 2000+ object rendering my fps goes from 2000+ to 800+. This is bad for the game so I’m going to fix that, every fps boost you can get is good in my book.

Another thing is I’m also going to fix a bug where the ball will bounce up and down and not move left or right. So this is another but that will be fixed.​



0 comments

Loading...

Next up

We are under attack!

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Another house i made long time ago.

"Our work is never over" they said.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Levels' maps.

Cash Banooca

2d lighting experiment