6 years ago

Working on a little particle system to give the farm that much more of a hellish atmosphere... Poor guy needs to join a worker's union.




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Inventory system is up and running, now preparing to add a variety of plants and randomly generated map elements.

Compiled some new graphics for Devil's Ranch, as well as upgraded the particle system. The ground color will change depending on which circle of hell you're currently farming...

Started on some animation and map decor. It's time to put this man to work.

Don't miss out on the #WitchspireArt competition!

To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Enter to win an Amazon gift card!

Complete our quest to enter.

Learn more: https://bit.ly/WitchspireArtCompetition

I made a game for Ludum Dare 46: L I F E G R O W T H Guide a small being to maturity through minigames in this micro-adventure. https://gamejolt.com/games/lifegrowth/488010

Witchspire is a survival-crafting adventure in a world brimming with magic and peril.

Befriend and battle creatures, and conjure up a sanctuary alongside other witches in co-op or single-player.

Try the Next Fest demo: https://bit.ly/WitchspireSteam

More graphics work for Devil's Ranch, our muddled man of the malbolge now has a little shack to rest his oversized head.

Started work on character art for Devil's Ranch, this is the poor farmer that players will be subjecting to manual labor in the pits of hell.

Happy Devruary! Devruary Day 21 celebrates @VuVuuInc ! He's the solo game dev man behind Tiny Terraces, Otok, Entomophobia, and 6 more. We also have a question for the devs of Game Jolt: What lesson did dev teach you the hard way?

A new auto-tiling algorithm is in place for tilled soil, as well as some new world border tiles to give the map a definite sense of scale.