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52
Game
Cobalt Moon
2 years ago

Working on enemy behavior. Right now they just wander randomly. It's hard to tell from the animation, but I actually coded it to play backwards when they walk backwards




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Very proud of how this tail whip animation turned out

And here's the full battle with Leonard, complete with his other attack! #ScreenshotSaturday

Still working on the assets for the Mission 2 intro, but I wanted to show off a new feature that one of my testers suggested: making it so that certain enemy attacks can only be interrupted by a heavy attack. Adds a bit of strategy to combat

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I've got the Al battle finalized. The one thing I didn't get footage of is his one-two combo

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

The hurt/knockdown sprites for Johnny

Don't worry, I'm still hard at work on this game. I know it's been a while since I posted. I am focusing on putting more frequent dev logs on my Patreon, but I should definitely start posting more on here as well. I'll try to do that from now on

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

The culmination of all that sprite work I've been doing, all for a six second clip