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52
Game
Cobalt Moon
2 years ago

Working on enemy behavior. Right now they just wander randomly. It's hard to tell from the animation, but I actually coded it to play backwards when they walk backwards




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#Devruary Day 26

The feature that I'm most excited for is something I will soon implement. Remember when this used to be a Devil May Cry like? We still need a devil trigger. Especially since #KamenRider heroes always need a super form.

Today I am very proud to announce DLSS 5 support for Cobalt Moon!

#AprilFools #KamenRider

I just missed screenshot saturday, but here's the update anyways. Thanks to @Shori-shita for the suggestion. This is an important location, so it def needed some more detail.

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

Building out the actual level content for Mission 4! This takes place in a prison called Jade Penitentiary. Background by https://ansimuz.itch.io

#ScreenshotSaturday

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Similar to the last #ScreenshotSaturday, but showing off the Emerald Warden's unique trait: their shield blocks attacks from the front

Here's the fruits of my sprite work, complete with a beautiful stormy background by Ansimuz: https://ansimuz.itch.io/warped-storm-night

#ScreenshotSaturday

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Just about done with the Mission 4 intro. Here's Emerald Horn being a buffoon.

#ScreenshotSaturday