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52
Game
Cobalt Moon
2 years ago

Working on enemy behavior. Right now they just wander randomly. It's hard to tell from the animation, but I actually coded it to play backwards when they walk backwards




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Not much new to show this week. I've mostly been doing some gameplay tweaks. But I also started on outro for Mission 3.

#ScreenshotSaturday

Here's the last two attacks for Augusto! First we have a spinning charge, then a foot claw swipe if you get too close.

Here's a sneak peek at what Mission 3 will look like

#ScreenshotSaturday

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

New enemy for Mission 2: the Panoptic Drone! These little jerks help out with the invasive surveillance that the Maken government does.

#ScreenshotSaturday

Happy Devruary! Devruary Day 5 celebrates @ExpoDev ! He's the founder of PMH Interactive and is working on The Obsessive Shadow and more. We also have a question for the devs of Game Jolt: What keeps you making games when it gets tough?

Started working on the boss for Mission 3: a bat cyber mutant.

For the first #ScreenshotSaturday of 2026, I have two new attacks to show off for Augusto!

A quick look at Ryn: And the thread of Life, our game in development, platforms and traps in action.

#gamedev #indiedev #godot

No attacks yet, but starting on the Mission 3 boss battle!

#ScreenshotSaturday