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44
Game
Five Nights at Polo's
20 days ago

working on face tracking




3 comments

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still working on the game, polishing stuff up.

there is an issue where the game can crash sometimes for no reason, not particularly uncommon either, but it's out of my control, so I mean, sorry.

finishing up polo now! he starts at the stage, and makes his way to your office, if you stare at him he'll move a lot less, but he will never move back, meaning you have to keep an eye on him.

making the microphone and camera sensing adjustment menus. in this night, marco and the old endo will still be active

fnaf cartoon heads

starting the extra night. this one is more gimmik-y, the one where your microphone and face recognition comes into play.

Yup... WE ARE SO COOKED

starting Ava! also added a sunflower to the office that slowly wilts as time goes on, unimportant generally.

also i might've mentioned but each animatronic has their corrisponding ghost, matching how the animatronic looks and how the ghost died.

took a little break, but i'm back and working on the custom night, then that 'extra' night, then i gotta do some other small bits and thats it.

"This time, there's more than an illusion to fear,"

working on Polo! running out of ideas tbh, i'll think of something