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12
4 months ago

Working on getting the new enemy to shoot projectiles, still a lot of little tweaks to iron out tho #gamedev




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Made a small tweak to the footstep SFX, lowered the volume a bit, and fixed the transition between tile types #gamedev

Added multiple hit and death sound effects for the zombies, with random variations. What do you guys think? #gamedev

Decreased the pitch of all sounds when the weapon wheel is open to enhance the slow-motion effect. What do you think? #gamedev

Kikkerstein had a great day 1 at LVL UP EXPO!

If you’re in Vegas, come see us on day 2!

Started adding sound effects to the game, footstep sounds are in! What do you all think so far? #gamedev

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

New dash sound added! Let me know if it hits right or needs some tweaking! #gamedev

Working on different footstep sounds based on the tilemap. #gamedev

This week's Fan Art Friday celebrates #CronosNewDawn

Accept the quest in your quest log to get started.

GJ Pro-Tip: Not sure what to make? Check out the game's Steam page for inspo: https://bit.ly/cronos-steam

Implemented shooting SFX to all the weapons! It instantly made the gameplay feel more. Thoughts? #gamedev