After receiving feedback on the game and its 1.2 patch, it is still unclear for some players what they need to do.
I also noticed that, for some of you, the game still feels “unfair”: some AIs do not properly delay after being reset, and there have been suggestions for additional audio cues.
In all honesty, I wanted to make the game a bit tricky so that beating it would feel like a real challenge. That said, it still needs to remain fun to play.
All of the points mentioned above will be worked on. I’ll keep you updated!
— Rotas













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