Due to the small size of the project, I’m working slowly on assets room to room, and will start to add them to the build essentially the moment they are available.
The current scene is the area directly outside of Iosefka’s clinic, though some of the angles are being changed for ease of design. The short term goal at this point is to make some tiles that can be combined to form generic buildings, walkways, and handrails. Some previously posted tiles will not be making it into the final product, since they do not match the current look of the scene.
Here are some of the updated assets I’m working on!
This building is mad with a combination of 4 different tiles, so that the parts can be mixed and matched to create different scenes later, but still maintain something of a unified look.
The goal at this point is to keep things as modular as possible to ease with creation. As with before, some of the designs have been simplified to speed the process or make items easier to reuse later.
Keep checking in for more updates and content as the project continues forward!
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