Next up
Still working on the assets for the Mission 2 intro, but I wanted to show off a new feature that one of my testers suggested: making it so that certain enemy attacks can only be interrupted by a heavy attack. Adds a bit of strategy to combat
I've got the Al battle finalized. The one thing I didn't get footage of is his one-two combo
What a weird place, this looks different from the other levels...
Little sneak peek at the enemies in Level 4
Another "mini boss" for Mission 2. Johnny is the keyboardist for Instinct, and an insufferable vlogger
Got a fancy new thumbnail for Judgment of Heaven (better late than never)
Created in DaVinci Resolve
Fun fact: Jegudiel's wings were originally animated programmatically. You can see the lerp-ing here. But one of my friends introduced me to the magic of GMS2 Sequences. I ended up using them to animate the wings and most of the bosses.
Want an incredible commission like this one by @LUKELCS and @jasxy_
? Get one here:
https://colorcharityevent.carrd.co/#
Only one week left!
Got the Tanager battle set up just in time for #ScreenshotSaturday
Man, this looks like a crazy tough battle! How is anyone supposed to beat him?
Still working on assets for the Mission 2 intro. Here's Leonard, the bassist for Instinct, and a mini boss for Mission 2
0 comments