Game
Judgment of Heaven
4 years ago

Working on the ninth level. Should be the last one...

...

Right?




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Still working on the assets for the Mission 2 intro, but I wanted to show off a new feature that one of my testers suggested: making it so that certain enemy attacks can only be interrupted by a heavy attack. Adds a bit of strategy to combat

I've got the Al battle finalized. The one thing I didn't get footage of is his one-two combo

What a weird place, this looks different from the other levels...

Little sneak peek at the enemies in Level 4

Another "mini boss" for Mission 2. Johnny is the keyboardist for Instinct, and an insufferable vlogger

Got a fancy new thumbnail for Judgment of Heaven (better late than never)

Created in DaVinci Resolve

Fun fact: Jegudiel's wings were originally animated programmatically. You can see the lerp-ing here. But one of my friends introduced me to the magic of GMS2 Sequences. I ended up using them to animate the wings and most of the bosses.

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Only one week left!

Got the Tanager battle set up just in time for #ScreenshotSaturday

Man, this looks like a crazy tough battle! How is anyone supposed to beat him?

Still working on assets for the Mission 2 intro. Here's Leonard, the bassist for Instinct, and a mini boss for Mission 2