
Next up
A quick look at the current state of the different scenes in Dungeon Fable
A new release of Dungeon Fable, side quests are now mostly bug free and I have begun upgrades to the fight interface by adding projectile animations and splatter, it looks a little dodgy currently, but it is a start.
I have finally managed to get a bit of an art budget and I have two artists working on bringing the game to life! A new release with fewer placeholders.... soon
We’re teaming up with @NEOWIZ_QUEST
to support developers with a narrative game jam! 🤯 The jam kicks off on October 31 in the Game Dev community, so start brainstorming and assemble your team.
Improved the graphics by including changes that I made to the engine for another game I am building. The next update shouldn't be far off and it will include the first three quest types, bringing essential content into the game.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669
This project sat on the shelf for a few months but I have picked it back up and overhauled the battle system, replacing the skill tree and playstyle with deck building card battles. This is the first playable build with the new system.
Hoomanz! is a stealth-adventure game by @koffeecup
that's PACKED with coziness and humor.
Play the demo and wishlist the game: http://bit.ly/HoomanzSteam
Complete our quests to get Hoomanz! trophies! 🏆
A piece I wrote for Dungeon Fable, happy holiday fireplace https://gamejolt.com/games/Dungeon_fable/490669











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