Game
SCP-899: The Lost Children Alpha
12 years ago

Wrapping Up Basic Level Design


I will be cutting off certain areas for demo purposes. I need an enemy to throw in and I need to do some coding and I should be able to shoot out an early demo. This demo is not the alpha demo that is mentioned in my IndieGoGo campain. Instead it is a Pre-Alpha example to give people an idea and to help build hype.

If anyone out there is relatively experienced with programming enemy behavior AI I would appreciate some help. I’m sure I’ll do fine on my own but I am juggling other things as well, such as music and level design.

To get access to Beta and/or Alpha builds after this pre-alpha build please consider helping fund the project! Thank you!

https://www.indiegogo.com/projects/scp-899-the-game/x/6224933 <——



1 comment

Loading...

Next up

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Another house i made long time ago.

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

I-Buki

Mio-Da!

Ibuki Mioda!

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Only true badasses may pass! #conceptart #art #gamedesign

Explosive domino effect