Game
SCP-899: The Lost Children Alpha
12 years ago

Wrapping Up Basic Level Design


I will be cutting off certain areas for demo purposes. I need an enemy to throw in and I need to do some coding and I should be able to shoot out an early demo. This demo is not the alpha demo that is mentioned in my IndieGoGo campain. Instead it is a Pre-Alpha example to give people an idea and to help build hype.

If anyone out there is relatively experienced with programming enemy behavior AI I would appreciate some help. I’m sure I’ll do fine on my own but I am juggling other things as well, such as music and level design.

To get access to Beta and/or Alpha builds after this pre-alpha build please consider helping fund the project! Thank you!

https://www.indiegogo.com/projects/scp-899-the-game/x/6224933 <——



1 comment

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Path of Kami: The Evolution of the Lore

Another house i made long time ago.

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

"Our work is never over" they said.

The whole squad is here!

Interested? Follow me!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Shuiro Haname. #Commission

Commission for @ShuHaname