Game
SCP-899: The Lost Children Alpha
12 years ago

Wrapping Up Basic Level Design


I will be cutting off certain areas for demo purposes. I need an enemy to throw in and I need to do some coding and I should be able to shoot out an early demo. This demo is not the alpha demo that is mentioned in my IndieGoGo campain. Instead it is a Pre-Alpha example to give people an idea and to help build hype.

If anyone out there is relatively experienced with programming enemy behavior AI I would appreciate some help. I’m sure I’ll do fine on my own but I am juggling other things as well, such as music and level design.

To get access to Beta and/or Alpha builds after this pre-alpha build please consider helping fund the project! Thank you!

https://www.indiegogo.com/projects/scp-899-the-game/x/6224933 <——



1 comment

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Showing off player 2 😎

What do you think?

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

2d lighting experiment

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Coming Soon...

Colorful Fox

Happy Late Easter!

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!