Game
SCP-899: The Lost Children Alpha
11 years ago

Wrapping Up Basic Level Design


I will be cutting off certain areas for demo purposes. I need an enemy to throw in and I need to do some coding and I should be able to shoot out an early demo. This demo is not the alpha demo that is mentioned in my IndieGoGo campain. Instead it is a Pre-Alpha example to give people an idea and to help build hype.

If anyone out there is relatively experienced with programming enemy behavior AI I would appreciate some help. I’m sure I’ll do fine on my own but I am juggling other things as well, such as music and level design.

To get access to Beta and/or Alpha builds after this pre-alpha build please consider helping fund the project! Thank you!

https://www.indiegogo.com/projects/scp-899-the-game/x/6224933 <——



1 comment

Loading...

Next up

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Fan art for Foolish I'm feeling kinda better so I drew this

2d lighting experiment

it happens

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

I made a small jungle house.

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Subscribe to technoblade