Game
Why the Hell did we Only Bring 1 Gun
6 years ago

WTHWB1G ver 0.2.0 (Alpha build)

Hello again! We are a little bit proud to announce that the alpha build is finnally out! We changed our control and have implemented most mechnics... Haven't added levels yet tho. Please read the article for more info!


Controls Player 1 Player 2

Movement : WASD IJKL

Shooting : G '

Jumping : Spacebar Right Ctrl

Gun throw : E O

Move lock : C .

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New features

  • Second player

  • Seperated platforms

  • Animations

  • Shield Zombie

Currently Known Bugs

  • ̶W̶a̶s̶p̶

  • Problems regarding animation states

  • Zombie tracking player on different platform

To be implemented

  • Puching mechanic

  • Dodge mechanic

  • Tutorial level

  • Other levels

  • Pickup items

  • Sounds

Our game have finally start to take a proper shape, just like always, we are learning alot from doing this project. Also feedbacks are most welcomed. We hope that we will be able to deliver a game worth playing, thank you always. Stay tuned



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Devlog #1 Engine-Proof

Hello guys! Here is our first devlog of Project Lost Memory, we are proud to present our first barely functional version of the game with most of the prototype of the core design implemented, please read the article for more info!

WTHWB1G ver 0.1.0 (Engine proof build)

Hello everyone! As you can see we have finally posted the very first build of the game! This build is currently very buggy. Please read the article for more info on the bugs and the controls of the game.

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Terraria

Levels' maps.

not the greatest house, but it's a house! :D

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !