Game
WWW
12 years ago

WWW v0.8.2 released


This is a direct copy from an article published on my blog. I’d really appreciate if you visit there :)

someday…Finally, an update on WWW! The Low Resolution GameJam is almost ending and I had to at least finish WWW’s first level.

Check it out:

At first I was stuck with a collision problem, but in the end it was easier than I thought. Unfortunately, the collision with platforms is kinda buggy; and I suspect it might be a problem with melonJS itself.

Changelog:

  • Finished cloning the VVVVVV’s first level;

  • Added Teleporter to end the level;

  • Different sprites for enemies;

  • Fixed nasty collision bug;

  • Added shiny trinkets; not enough time :(

Oh, and today I found out about the game V. It is another low resolution VVVVVV clone, on the same competition as I am. It was made by Jay X Townsend.

It is way better than WWW in some ways (like the soundtrack, wow); I have to admit I became a bit demotivated. After a while I kinda gave up on it.

There are so many features I couldn’t make in time for theGameJam…

An intro like that would be niceFor instance, I wanted to make a nice intro animation, with Captain Viridian morphing into WWW’s main character… I even sent a mail to Terry Cavanagh himself asking about it; after a day or so he replied allowing it, I was so happy!

But now WWW will have to wait. There’s a ton of other projects I started way before it that I need to give my attention now. At the top of my head I recall having a nasty bug with Quickpress and updating nSnake on Debian.Oh, at least I plan to share my experiences with MelonJS by making a series of tutorials on it.

Posted in gamedev, www.



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