It's been a while since I uploaded videos about this game, huh?
Showing Shadowcat/Kitty Pryde gameplay during the Maggia chapter. She has several points that make her different from other characters (and I don't like adding characters to the game just to "inflate" the number of characters), being positive and negative points.
PROS
- She can become intangible during several special moves and some do not spend power for this (such as blocking).
- Intangibility works on both defensive and offensive moves
- Has a helper, Lockheed, who has ranged attacks and draws enemies' attention to him
- She has high agility and speed
-She can "run in the air", free of gravity, for a short period
CONS
-Many of her animations use indirect attacks, like the attack while running: she first becomes intangible and then hits, so you always have to calculate this delay or you pass through the enemies (as I did several times in the video)
- The Rise attack (where it enters the ground and then leaves) needs to be controlled
- Her Hyper move is also indirect: she orders Lockheed to attack, and this is not instantaneous
- It does not have high resistance
Thanks to Psykai for help with programming this character and to Arkady for the original sprites.
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