Today is a exciting day for Undone: Project Nightmare. We have been accepted to be released on Xbox One. The process will take awhile to complete, it involves lots of contract signings, and of course converting the game into a format that works for Xbox One. This means potentially millions more people will get to see/play the game. Cheers everyone!
Next up
Check out this intense scene from the game, showcasing decapitation. Different items can drop / new challenges based on how an enemy dies.
Action packed scene, new zombies. Sliders, and exploders.
When the new AI and the old AI don't get along...
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Fan art for Foolish I'm feeling kinda better so I drew this
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
"Our work is never over" they said.
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
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