Next up
WE ARE BACK :D
There were some issues that affected the development (not anymore)
(Maybe) we will do an overhaul.
(Baldfirepeacausewhynot?)
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Hubieron algunos problemas(ya se soluciono igual xd)
Quizas haremos un overhaul.
(Guisantecalvoparalabuenasuerte)
Plantern and Cactus rework
Sunflower and Peashooter Skins(Beta sprites lol)
So, i'm gonna start with a "How to code" vids for my Patreon.
Doing basic stuff like recreating or explaining things of some old games.
The first video will be an explanation of PvZ waves code using the decomp
(Non related image)
| PATLUK |
I drew Rustbolt head from pvz heroes cuz gonna use it (4 now) on my new youtube channel
I am gonna show random stuff of PvZ and previews of Evo Cross and Eternal https://www.youtube.com/@RuZtyd
Seeds rework (WIP)
This was something.
Seed packet sprites used to be one sprite per plant, now the game uses an array to manage the background of the Sp and draw the plant sprite above the seed packet (and uses a shader to create the outline)
Finally managed to add custom animations
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