Half Life 1 has proven to be an absolute bastard to rip textures from, that and it may be immoral and/or illegal to do so without permission from VALVe. Plus the low quality crunchy JPG's of the original textures do not work well enough for what we have planned.
So I drew my own texture in FireAlpaca. I barely use FireAlpaca, but its pretty cool I guess.
Anyways, here's what these images are:
IMG1 - Bare texture
IMG2 - Texture applied flat on cube
IMG3- Cube texture with applied nodes
IMG4 - Different angle of node cube
@-TightSocks-
are you proud of me sir i did a cool thing i think-




Next up
@Dungeonation ![]()
toot tge poot 2 coming soon????
In a world where glansmart is not, you will figure out.
This video was sponsored by me.
omg its my spawn dayyy!!!1!!1!
i am now however old i am on this forsaken platform.
anyways enjoy this NEW pit drone model i made as a consolation for no activity lately, as ive been taking it a bit easy recently.
Mr Crowbar Man
forgot to post this, black ops combine, newest updated model to replace the old shitty one. enjoy.
Drew Gordon Freeman! :D
tos 2 lore featuring @kevinmacleod
and @Bop__
and shit i dunno im stoned rn (not really i dont smork)
Glasgow's 1 Definitive Edition
Smol British boi 💜🇬🇧
its really funny seeing my old art and realizing just how truly well I understood horror back then because this shit is horrifying for both the right and wrong reasons










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