Next up
You wondering, is 3.3 gonna come?
Yes, but im re-working on most of the models
Here are some stuff im working on: New character, diferent types of death (Fall or gibbing)
My CPU is quite old already, it struggles to render shadows but, welp.
I would like to do a map for Jbmod. It'd be funny if i tried to unironically do "FNaF: Source Renovation" for it. (FNaF Doom Renovation) But that is too soon to say and wouldn't happen really. Literally can load the entirety of HL2 here, has multiplayer.
F1DR v3.2
-Added new rendering
-Fixed sector lights
-Doubled camera resolution
-Re-added Bill and Nick
-Added new normals
-Improved Hitboxes
This game is a gem no 40 year olds care for.
SW '95 is done, and is releasing on September 11th. I also learned how to program batch files, so i made a SW '95 Launcher, and i guess i shall do a launcher for the upcoming FNaF Doom Renovation updates, as i think the previously shown are too bloated.
The best 007 movie, like no other, the misjudged and under-appreciated.
Well no wonder people rarely want to talk to me when i'm a Sega Saturn, Dragon Ball, Roland, George Lazenby pre-Touhou 5 fan. It's not what any one wants. People just follow trends.
Took another quick break from Quest For The Epic Pizza: Again, to work back on Shadow Warrior '95 Ultimate Patch v7.0, it should be coming out soon the update, there will finally be 3 episodes on that prototype, to show how much of a game there was.
I've been remastering Agent Smith again for the next update, i kinda miss him in FNaF Doom...
fnaf foxy
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