
Yan: Parasomnia isn’t just about exploring and solving various puzzles. Sometimes, you gotta fight your way out of trouble. Here’s a small glimpse of the combat.
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Meet some of the residence of Waller Court as the go about their daily life's and are making preparations for the Hungry Ghost Festival.
Wishlist Yan Parasomnia now — and stay tuned, the second demo is dropping soon!
"Time to come home, dear. It’s getting dark outside."
Here are some environmental screenshots from ACT1 of Yan: Parasomnia
The ingredients for our game:
- A load of janky, old-school fixed cameras.
- A generous amount of mixed-difficulty puzzles.
- Heartwarming and comedic sibling dynamics and interactions.
- Surreal, fictional landscapes resembling real-world places.
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Another house i made long time ago.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
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