Next up
Just some proof stuff is actually happening. It's been really slow and I had a LOT to do today. I'll start making props tomorrow. That's gotta be the worst part of game design. Until then.
It's done. Kinda. The most important thing right now is making It's most basic form. Once I can rig it, I'll then start thinking about more complex textures. 3 more to go.
After the third, updates will be less frequent. Until then.
It ain't much, but it'll add up over time. (I also made a board that was gonna be used a lot, but it crashed and didn't save :( ) Until then.
I'm back.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
We are under attack!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
0 comments