Next up
A doodle of asgore i made cause #FridayFanartFriday
(i deleted it before, was unsure about posting this or not lmao)
Me after playing another cringy "horror" fangame walk sim with a bloody eyed character (so original)
New "chapter 0" with part of the game lore, 2 levels, new animations and a lot of resprites, that and the conclusion of "Mind" and cave level(and a surprise) will be the version 0.2.
Smol background 4 castle section of MIND level
...
Why i choose to only use 2 colors + background and a max of 300x240, idk, i'm hungry so i will continue this later, hope you like this preview of one cutscene of Lethal impact :P.
If you wanna play first the demos of Super Mario Bros: Lethal Impact or SMB3 Unbrotherhood follow them or join to our discord server: https://discord.gg/jKdVCxW4qc, (if you follow them you can leave a like :P). SMB Lethal Impact spoiler: boss fight.
i will continue with the new version of Anima Messorem (later), for now i will make a remake of the first build, fixing the bugs and avoiding some filters that makes the game unstable (here are some of the luigi new sprites, white BG cause unfinished)
RIDING IN MY DOG, RIGHT AFTER A BREAK
Im testing a new style cuz why not (actually used this "Megaman Style" on the toadette level, so, ups lmao)











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