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Been working on a Undertale framework for Godot. So far I am working on a clamping system so the soul thingy stays in the box.
Mad Mew Mew but they're a Mew instead.
Teaser.
School
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Been working on a 1st person dungeon-crawler RPG thingy themed around pokemon (2/3) This is the prototype for the battle system. VERY WIP. I got selection working. So that's cool!
Part 3 of Mandelarune
Nevermind, lol.
Unitale is great and all, but you need Unity to do the overworld, and my computer can't run the Unity Editor :/
Anyways here's a video of me testing the box collision. I fixed the glitch in this video shortly after.
Made an arena system for an undertale framework I am working on in Godot.
Devlog 4(%)
(Hey, I was wanting it to be 3%, but whatever)











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