Next up
Part 3 of Mandelarune
Mandelarune part 2
Devlog 4(%)
(Hey, I was wanting it to be 3%, but whatever)
“Unrelaxing start” “blizzard again“ “steamy shores” “sound against bone” “puzzling death” “a foreboding conclusion?”
Small Update Regarding the Development of Noelle's Repentance
mandelarune
Been working on a Undertale framework for Godot. So far I am working on a clamping system so the soul thingy stays in the box.
Nevermind, lol.
Unitale is great and all, but you need Unity to do the overworld, and my computer can't run the Unity Editor :/
Anyways here's a video of me testing the box collision. I fixed the glitch in this video shortly after.
Teaser.
Been working on a 1st person dungeon-crawler RPG thingy themed around pokemon (1/3) This is the prototype for the overworld stuff.











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