Next up
Building our Levels
Hey everyone! Today we're pulling back the curtain a little and giving you a peek at how we actually build the world of Dark Queen of Samobor. Follow us for more!
These final tasks always feel like this. Anyways, game should be ready for release this Monday! :D
Happy ScreenshotSaturday everyone!
Here’s one showing Grabar, our swamp monster, in action
Blocking out Swamp, the next chapter of our INSIDE-vibes, atmospheric indie game. Follow for more! https://gamejolt.com/games/dark-queen/918966
Hi everyone! I wasn't posting in a while so I just wanted to let you know that that's it for now regarding Link It Up! and Thank you for following my devlogs!
I made some puzzles for Link It Up! in a last few days. They aren't too hard but they shouldn't be if you ask me. I'm trying to make them relaxing and, in general, enjoyable to play.
I added animations for connectors and I made them thicker. Hopefully, they aren't as boring to look at now :D
You can now bounce off enemies as well. It's very satisfying when you succeed at it.
Link It Up! now has Optional collectibles. I haven't really figured out what to use them for yet, but I'm thinking of something like a high score or level unlocks.











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