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Added a smooth flickering effect for the explosive zombies as they get closer or move away from the player. What do you think of this touch? #gamedev
Here’s what I’ve got so far! Next, I’ll be adding damage to the projectile and a splatter when it hits the ground. #gamedev
I feel like the light flickering looks great now! What do you think? #gamedev
Our 2024 Advent Calendar has opened! Day 18: @Otis_Le_PoOtis is the Creator of Bondee’s Barnyard and posts updates about their dev journey and their work on the sequel!) Accept the quest and give them a follow to get Coins and a seasonal sticker!
Reworked the hit effect and knockback mechanics! Also added a camera shake when the player takes damage or fires a bullet. what do you think?
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Added a splatter and updated the projectile sprite, how does it look now? #gamedev
Adjusted the knockback and camera shake effects separately for explosions and normal damage. Each now has its unique feel, what do you think?
@Miles_Games is a Jolter to Watch! They post great game dev updates about the holiday-themed platformer TEAM SLAY-BELLS! Follow them before the quest ends on December 24 and you'll get Coins!
Adding new enemies! Thinking about giving them an explosive ability when they get close to the player.
What do you think? Do you have any other cool ability ideas for these new enemies?
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