7 months ago

You know, it’s been a long road working on my first game, and it’s kinda starting to feel a bit boring. I overscoped a bit, but I’ve learned so much along the way.

Honestly, the main thing keeping me going is the idea of my next project... Just wait!




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How does the new decay tileset look? Any tweaks I should make? #gamdev #horror

Radio.

Updates:

- Made the horizontal hallways tighter.

- Added window rain animation and improved light flickering, both enhanced with 3D audio.

- Reduced the FOV and added a smooth camera adjustment based on the player’s facing direction.

#gamedev #horror

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Soo… I’ve been working on a puzzle system, and I think it’s coming together (Hope so).

I tested it with a small key puzzle, and also made some changes to the text UI. #gamedev #horror

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Lightson-Hero to open today's slot on the calendar.

#AdventCalendar2025

That's literally “How to turn a light flicker into a flashbang.”

I think the environment is looking good now. Just need to add some decay variations to the doors and the floor. Thoughts? #gamedev #horror

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @XHeheX to open today's slot on the calendar.

#AdventCalendar2025

New details added: floor decay, barricaded doors, soft flickering lights, and buzzing flies. Thoughts? #gamedev #horror