Next up
It's that time of the year, let's get spooky
Progress on the item-upgrading rework; instead of individual item upgrades, you will now upgrade a category, which will affect a group of items! #screenshotsaturday #devlog #indiedev #indiegame
Made it so whoever has the killing blow on bosses will have their portrait displayed for the entire party, designing the portraits for each character has been fun! #multiplayer #roguelite
A little showcase of recent work for Chaosector, such as effects, items, and boss moves!
Added some spooky hands in the upgrade menu to indicate that there's more than just one ability to upgrade!
WIP on the item unlock system; by upgrading your item collection you will also unlock new items for your future runs! #screenshotsaturday #roguelite
The game now has fishing! (it's some sort of joke item, quite powerful too)
Reworked the party visual system (Visual data the players receive from each other, such as character and weaponry), so now their appearance should be cleaner! #screenshotsaturday #indiedev #gamedev #bulletheaven
Recently made a game for #viralglitchgamejam: Riftamer! A strategy game where everyone moves at the same time! Now available on GameJolt for free on the browser!
If you like the game, please place your vote at https://gx.games/events/viral-glitch/










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