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You may have seen the new Banner I made for the game, however I wanted to share with you all the Raw render, and posing as well. just so I can show you how different it is compared to the final.
Next up
Thought I would share the Yap and Yell Miis I made in Miitopia
un-64s your Mario
I've decided that I think I'm going to re-work the gameplay of TEAM SLAY-BELLS heavily to have more movement options and better control.
I rise up high, holding aloft a golden statue forged by my own hands to the game creator I've admired since I set foot in these Gamejolt lands!!! For you @Miles_Games a 3D model I made for you.
Paper Mario 3D model
Drew Pinky Pupp from my friend @Miles_Games project, Pinky Bash. Love this bozo so much you have no idea (Referring to Pinky.)
made my first (successful) IK rig!
Here's a visual idea of what the new movement options will be like.
This also changes how enemies are defeated / dealt with (and makes it easier than it currently was imo)
Testing new Idle animations! (her face will be more expressive in-game during these, this is just testing the animation transitions for now)
(Also a new character shader to help the characters look more like their render models)
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