4 years ago

You!


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#Devruary Day 11: How Do You Usually Plan A Game Dev Project?

Basically, this is the plan I follow for my projects:

Unfortunately, I can't give more game examples because they are private, but this was the one I used to make the FNAF Pac-Man remakes

#Devruary Day 9: What's Your Favorite Part Of Game Dev?

When you add something new and it works without bugs!

What if Sonic.exe was Sega official:

#Devruary Day 10: What's Your Least Favorite Part Of Game Dev?

When you add something new and...

Tangle and Whisper finally have voices

and they are PERFECT

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#Devruary Day 5: What Keeps You Making Games When It Gets Tough?

My followers and the idea of giving a good time to all who play my games

#Devruary Day 13: What Feature Took Way More Work Than You Expected?

I really didn't expect it, but the Badniks from Sonic are more complex than they seem, it took me a while but they were fun to make!

The blue blur.

#Devruary Day 4: How Did You Learn Game Dev?

Thanks to GameMaker was easy for me to learn myself with its drag & drop functions. I didn't know nothing about code when I was young so I had to figure things out on my own.