23 days ago

#Devruary Day 4: How Did You Learn Game Dev?

Thanks to GameMaker was easy for me to learn myself with its drag & drop functions. I didn't know nothing about code when I was young so I had to figure things out on my own.


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Happy Valentine's Day! I hope everyone has a great time today with their friends or lovers!

IMPORTANT POST

#Devruary Day 11: How Do You Usually Plan A Game Dev Project?

Basically, this is the plan I follow for my projects:

Unfortunately, I can't give more game examples because they are private, but this was the one I used to make the FNAF Pac-Man remakes

#Devruary Day 12: What Tool Or Plugin Saves You The Most Time In Game Dev?

The tool that saves me the most time is:

Sonic Slope Maker

This tool helps me with the time it takes to create slopes manually

Remember you can play with Heavy and get a sandvich in sm64coopdx!

Download here: https://mods.sm64coopdx.com/mods/cs-heavy-tf2.1062/

#FanArtFriday

I created a little Portfolio featuring my best art, check it out: https://lightsonart.straw.page/

It's very important that you make a portfolio to showcase your work, don't procrastinate like I did!

#Devruary Day 18: Which Game Dev Inspires You Most?

Toby Fox

#Devruary Day 20: Advice to new devs:

Always give your best, accept constructive criticism, learn and practice until you achieve your goal, never give up! and be a good partner if you will work with more people!

Team cooking screenshot

#Devruary Day 13: What Feature Took Way More Work Than You Expected?

I really didn't expect it, but the Badniks from Sonic are more complex than they seem, it took me a while but they were fun to make!

#Devruary Day 10: What's Your Least Favorite Part Of Game Dev?

When you add something new and...