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Tall Mutants don't go down so easily.
Version 0.5.5 Released! Beta option to use BotW Costume in menu! Click to use! (4 pictures)
Battle Art System is in place! When you score a critical hit, the Battle Art will show up for that unit. (Sorry for the large gif)
Stamina system is in place. If your unit has a shield, you can set them to "on guard" and they will use stamina to block attacks instead of going directly to their health. Sneak attacking an enemy with an archer is a good way to bypass this. (2 pics)
African Link in the next update! Because #BlackLivesMatter (4 pics)
The current world map. Though I suspect I'll use something different in-game.
Version 0.5.6 Released! BotW Costume is fully functional!
Updating placeholder sprites for things like the rocks to something much better. Been pretty focused on systems and AI so I have been neglecting the pretty stuff.
Version 0.5.8 released! The Iron Axe is a usable/buyable weapon for the BotW costume!
Added tall grass that you can hide in.
Added deep mud which counts as difficult terrain for humans, but may have a different effect for others.
And a few tileset tweaks.
(2 pictures)
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