Game
Hubris: A Machine's Halo

5 years ago

Chapter 2 - In Progress




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Battle Art System is in place! When you score a critical hit, the Battle Art will show up for that unit. (Sorry for the large gif)

Only the Main Menu to create, and the demo is ready. Is anyone tough enough to take on Pistol Only Mode?

Time to pistol whip some fools. I wonder if anyone will be able to complete my game using only the pistol? Sounds like a fun challenge mode that deserves a reward. Like a rocket launcher for New Game +.

Player can now build in the arena. I'll be changing the block created, but this is proof of concept

This and many more things coming. You can see a lot more of what's planned to come in the Discord.

Apologies for the hiatus. However, I have finished Kakariko village now. For the world map as a whole, the game is now 18.3% complete. 90 screens out of 491 for the end result.

The current world map. Though I suspect I'll use something different in-game.

Since I started making games, I've been wanting to make a Christian game. I've started work on a game that will not be in your face about it, but will have themes and tones of it. Namely the struggle to be better. "The Dragons We Face" is the title.

Added tall grass that you can hide in.

Added deep mud which counts as difficult terrain for humans, but may have a different effect for others.

And a few tileset tweaks.

(2 pictures)

Tall Mutants don't go down so easily.