Game
Hubris: A Machine's Halo

5 years ago

Chapter 2 - In Progress




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Working on the Bokoblin AI. They will have 4 types of personalities that determine how they react, and they also feature vision cones, or rather vision circles (will not be visible). As in the photo they will give an alert when the player is seen.

Don't mind me. I'm just sneaking in through the ventilation.

Getting VERY close to a playable demo! Behold the swarm of mutants! They are resistant to plasma.

The current world map. Though I suspect I'll use something different in-game.

Just completed the main menu, ending screen (based on score), AND the pause menu. Pistol Only Mode grants an additional 100 points to your final score. The Ending screen upgrades at 350 and 500 points. But there is a special reward at 600 points.

Updating placeholder sprites for things like the rocks to something much better. Been pretty focused on systems and AI so I have been neglecting the pretty stuff.

Choose your destiny! The game has been published.

New Orc sprites, new orc walls, and some art of the Swamp Orc. (2 pictures)

Only the Main Menu to create, and the demo is ready. Is anyone tough enough to take on Pistol Only Mode?

Tall Mutants don't go down so easily.