Next up
(Sorry for not resizing the gif) As promised, here is the finished building set-up. Building costs 5 x material level. The only part that remains is the Save System which is easy, and a button that spawns the waves of mutants to attack in the Arena.
The current world map. Though I suspect I'll use something different in-game.
This and many more things coming. You can see a lot more of what's planned to come in the Discord.
Apologies for the hiatus. However, I have finished Kakariko village now. For the world map as a whole, the game is now 18.3% complete. 90 screens out of 491 for the end result.
Stamina system is in place. If your unit has a shield, you can set them to "on guard" and they will use stamina to block attacks instead of going directly to their health. Sneak attacking an enemy with an archer is a good way to bypass this. (2 pics)
Tall Mutants don't go down so easily.
Since I started making games, I've been wanting to make a Christian game. I've started work on a game that will not be in your face about it, but will have themes and tones of it. Namely the struggle to be better. "The Dragons We Face" is the title.
Choose your destiny! The game has been published.
New Orc sprites, new orc walls, and some art of the Swamp Orc. (2 pictures)
Battle Art System is in place! When you score a critical hit, the Battle Art will show up for that unit. (Sorry for the large gif)











0 comments