Game
ZigZag
7 years ago

ZigZag now released


I’ve been working on Zig Zag for quite some time and have finally decided to upload what I have. There are still many features I wish to add and by uploading the game I see what also needs to be fixed.

For the browser version I’ve noticed that the arrow keys won’t cycle to the “more options” on load, but will after coming back from the store or playing once. I will look into this.

For data to be saved, I recommend downloading the game and playing that way.

Future Features:
-I plan to add more colors and possibly more store features (such as colored backgrounds or maybe particle effects to player)
-Difficulty to the game will be changed accordingly as more people test it out.
-I wish to also flesh out the main menu to have a more appealing look.

Everyday I learn new things in developing and coding and appreciate any advice from others. Thank you.

Check the game out here: http://gamejolt.com/games/zigzag/268596



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Have a good Boi

Werehog transformation process. #sonicunleashed

Shuiro Haname. #Commission

Commission for @ShuHaname

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Colorful Fox

Happy Late Easter!

Annie of the stars