





RaC FPS: Online has been updated to 0.4!
Got a lot of changes here so be sure to refer to the patch notes txt in the archive.
Major points. Weapons now Upgrade, you now have invuln on spawn, a new gamemode is available, and powerups/superweapons appear.




Been working on a new map specifically for King of the Hill.


First attempt at giving the Mini-Nuke an actual Mushroom Cloud. Considering giving it a DoT instead of just a straight damage upgrade. idk yet


The Barrier Powerup will give you a temporary shield that blocks damage for a time.

The face of a Lombax about to cause Problems(tm)

Why did i even make this


Spend a bunch of time enabling upgrades. Now after landing three kills, your weapons will upgrade to a stronger variant!
I've also overhauled the lobby for more flexibility and ease of use. Will be useful once I start adding gamemodes.







I think i might change my pfp and banner to ratchet & clank