Thanks to the 100+ of you guys for following! This week involved:

• 100% environment revamp

• Dawn modeled & rigged

• Start of 1st -> 3rd POV switch

• Secrets

Gallery to be updated with more previews thru the week.

Yo! Wanted to thank you all for interest in Back Street Blues with a little sketch & update.

This week's schedule is looking like:

✦ Building concepts & modeling

✦ Slight protagonist re-design (current in gallery)

✦ Finishing Cat Companion Follow script

Hey everyone.

We've just released an update to the game files. Nothing major has changed, just quality of life fixes and a few things for controller support. Thanks for all the feedback on the game, keep 'em coming! :)

Thanks for checking out the demo and posting your feedback so far, everyone! We really appreciate it. The latest game patch update was to fix a few minor glitches and to add D-Pad support for controllers.

The new alpha demo is now released! Please do let us know what you think of it, we would love to hear your feedback. Thank you for your time.

Hey everyone.

Just a quick heads up that the new Rose & Locket demo is almost complete, we just need to do some final touch-ups. It should be uploaded tomorrow! Thanks for the ongoing support.

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Hey everyone! Just letting you know that a newer, bigger, faster, stronger demo is in the works for Rose & Locket. We have been keeping our Patreon up to date with our progress and will be releasing the new demo there first. More updates coming :)

We have just now added an alpha combat test demo to download! Keep in mind that this is still work in progress, but we would love to hear your thoughts!

You are now able to switch weapons with 'Q', or L-bumper/'Y' on gamepad.

Hey all. Thank you for all your awesome comments and support for Rose & Locket!

If you are interested in testing out our latest game builds, or just want to show more support, please consider donating to our Patreon here: https://www.patreon.com/Whistlingwizard

For our next demo we are working on different blaster types. These will be unlocked during the full adventure. So far we have a standard projectile type, a cone-shaped aoe blaster and a tracking shot that explodes when stacked into enemies.