Game
Back Street Blues


5 years ago

Thanks to the 100+ of you guys for following! This week involved:

• 100% environment revamp

• Dawn modeled & rigged

• Start of 1st -> 3rd POV switch

• Secrets

Gallery to be updated with more previews thru the week.




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MIND-NUMBING week hammering out player movement, but worth it for how nicely it's coming together.

New preview featuring the revamped environment and main character, Dawn. Added more new previews on the game page, with more to come. Pretty happy with the new visual direction!

Expect news on animation & the switch from 1st -> 3rd POV by the weekend.

Wasn't digging the jagged stylized animation look, and it was pretty time-consuming, so I redid the walk cycle. Here's the new one. Might go back to that style in a future project.

Another revamp - Dawn's new sprite!

This one's more ~visibly 90's~ and stylistically cohesive with everything else. Planned to update it for a while & I'm pretty happy with it turned out.

Updating her placeholder model texture & fixing up dialogue next.

Yo! Wanted to thank you all for interest in Back Street Blues with a little sketch & update.

This week's schedule is looking like:

✦ Building concepts & modeling

✦ Slight protagonist re-design (current in gallery)

✦ Finishing Cat Companion Follow script

Thank you, 100+ followers! Genuinely wasn't expecting this much interest, this fast.

Release-wise: delayed to early Dec. Sorry. I'm working extra hard to make it worth the wait.

Meanwhile, idle & walk cycles rigged+animated! 3rd POV also semi-working.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

"Our work is never over" they said.

Strange Umbrella