Once Upon A Coma has officially been renamed to Neversong for a variety of reasons. We love this new name, and hope you do too! Here are a few reasons we came to this decision: https://www.kickstarter.com/projects/80348891/once-upon-a-coma-f…

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We have a release date: May 15th

The Heavy enemy also called the deer-like all finished Too bad it's too dangerous to be approached.

The Heavy enemy from Nanotale is slow with a lot of health points. It's affected by slowing effects so much that they can stop moving. But one hit and you're dead. This is basically it.

the light is coming.

Let's finish the week with a nice concept for the Sunken Caves.

Here's a small scene created quickly with HDA showcasing some elements from our game.

There is one last enemy from the early access that we forgot to present to you: The Heavy! Any idea about the kind of behavior that one should have?

A radial menu is going to be usable in the game in the next update along with controller support. 🙂

https://store.steampowered.com/app/787120/There_Is_No_Tomorrow

A Farewell to FNaF World

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