Game updates in Deuz Team

Share your creations!

Big News. Basically, I'm porting DPNS to Unity. Yup, just like that. The reason being, optimizing such a Big Game in such a basic Engine is very complicated, and I'm not happy with the results, plus there's only benefits to this (Aside some issues)

Well, I'd say a whole Kylobyte less is a lot lol . I didn't do too much, just optimizing Language and Costume Logic. Even if it wasn't much, it'll make the game run a bit faster.
(The update hasn't come out yet, you'll have to wait)

Oh boi... He looks Amazing like this. DPNS 2? hell naw

Be careful who you call Ugly in middle School.
(Comparison Between "Maintenance Check" Background) [1st Pic "After", 2nd Pic "Before"]

New Patch 1.1.2!

Read Article for changeLog.

New Update 1.1.0!

Read Article for Changelog

NEW UPDATE 1.0.0!

Read Article for Changelog.

Here's an Small update about the Game's development.

I've been working on a Big Update for more than 3 days now. I can't say much about what it adds, but it's a lot of things. I've learnt a lot while making this game. And I'll try to port it to mobile.

You're the GOAT if you recognize this layout (I know it doesn't have textures, but I think you can still make it out without them.)

Oof...