Collaborator project news in Fredinator Community


Trailer 1 animations are being worked on by @RedRabbitGames ![]()
(gameplay is also coded specifically for the trailer, W to @GhostGamesX
)
just keep in mind, trailer 1 is simple and won't contain as much as the final trailer closer to release.
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It's mostly been my fault and lack of motivation for us both for the silence. We decided to just use the old character models (I was redoing them but I have a lot going on), so decided to slap new textures on the old ones and tweak small stuff.

Oh yeah I forgot to post yesterday I got my pc back and it's better than before so ye
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Loading...Here, I'll show foxy's jumpscare early. It'll bide the time till trailer 1. Wanted to wait to show it, but it's nothing unique it's just a scare.
NOTE: if it looks weird that's ezgif, this isn't coded in yet.
read the pinned comment below for more lol
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Loading...Ai is now being coded, here's Freddy's mechanic lol
(repost cuz I had to fix something, we're good now. :P)
Hey guys I got some updates to say real quick; I won't be having my pc almost a week mainly because it is currently getting an upgrade so @Fredinator
will provide updates on the map so yeah that is all I will say. 
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scares are finished by the boi @OstawoltGames ![]()
rendered them, only one thing left to be actually made being the ending (coding obv as well lol), have a frame of this fucker!!!


New to Old prize corner (the new one is both an entrance and prize corner lol)
Left is new, right is old.
Y'ALL GO FOLLOW PEAK!!!!!!!!!!

Been ages since I gave an update lol (been dealing with a lot), but finally decided to just finish up the hall and go onto another room
@OstawoltGames ![]()
is still interested in the project dw, just been waiting on my slow ass



