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Revamped first bossfight for Hyperblast (more like easiest Touhou spellcard/bossfight)

Now that i am finally out of hiatus really early (i shoulda waited 1 month), Beta Terixan got some changes (previewing on Ultra graphics)


Little devlog for my new game, added Hack n' Slash thingy, no FX though.

Happy new year y'all, hoping 2025 will be better than 2024


Satelite saving system (but no, they wont stay like Chicken Invaders 4 did, only sorting out which satelites to place according to save file


Postpause slo-mo, also new UI SFX btw, details in article


The Great Eye boss, also a tip for ones who makes Boss AI and texture credit btw (article)


[devlog] - Revisiting 1st level of Hyperblast
Probably dead acc.
I'll try my best to post here new devlogs if i don't forget it xd