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Revamped first bossfight for Hyperblast (more like easiest Touhou spellcard/bossfight)

Now that i am finally out of hiatus really early (i shoulda waited 1 month), Beta Terixan got some changes (previewing on Ultra graphics)

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Little devlog for my new game, added Hack n' Slash thingy, no FX though.

Happy new year y'all, hoping 2025 will be better than 2024

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Satelite saving system (but no, they wont stay like Chicken Invaders 4 did, only sorting out which satelites to place according to save file

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Postpause slo-mo, also new UI SFX btw, details in article

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The Great Eye boss, also a tip for ones who makes Boss AI and texture credit btw (article)

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[devlog] - Revisiting 1st level of Hyperblast

Sup

Probably dead acc.

I'll try my best to post here new devlogs if i don't forget it xd