general in Pyrobyte Games

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Loading...Just did a warmup session in Hyperblast (little did you know that it was slowly going to be bullet hell)

Well, i changed my mind about GameJolt. But no, i won't post here often because i don't feel like i am getting honest feedback by posting some WIPs here, anyway, here you go. A redesign of Spider Boss for Hyperblast

Loading...new weapon satelite: Multirocket launcher. Just press MMB to release 25 homing missiles

Loading...Revamped first bossfight for Hyperblast (more like easiest Touhou spellcard/bossfight)

Now that i am finally out of hiatus really early (i shoulda waited 1 month), Beta Terixan got some changes (previewing on Ultra graphics)

Loading...Little devlog for my new game, added Hack n' Slash thingy, no FX though.

Happy new year y'all, hoping 2025 will be better than 2024

Loading...Satelite saving system (but no, they wont stay like Chicken Invaders 4 did, only sorting out which satelites to place according to save file

Loading...Postpause slo-mo, also new UI SFX btw, details in article

Loading...The Great Eye boss, also a tip for ones who makes Boss AI and texture credit btw (article)


