game dev (wa-woof) in Wolf Foundation

AWOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!
Forgor to mention but I started the basics for the platformer "8-bit" minigames for FNaF: Ad Astra
I'm fine, guys. Look! I'm stalling making a character swap mechanic!
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Bro I'm literally stalling character swapping. I wanted to work on it immediately after finishing the scene changing exits, but I ended up doing 20 side quests.
Idea
An idea I could do is that instead of the typical 12 to 6am I make it 10pm to 6am. Making each night be 8 "hours" long
I'll make the "hours" take 1.25 minutes instead of 1.5 (making each night take 10 minutes instead of 12)

Loading...every grover (THIS BASTARD) lines :3
voice act by @JaoJaoGJ ![]()

Loading...few game over lines
credits:3
scratchy @Jelly_small ![]()
tricssy @pedrothecat9d1400
/@pedro9d1400 ![]()
toodles @rahrazzy
An idea for FNaF: Ad Astra is that if you log in and there's a plushie version of you in the game you'll instantly get it
No matter if you log in with your main or alt (If I know it exists)
The video with the finished character swapping will be the same as January's monthly progress video.

Loading...Interesting




