General in Unofficial FNaF World: Reglitched Community

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working in the background, mainly story and new enemy plans, and we actually pinpointed finally what we want to do for the whole FNaF World fangame.

here's those area button teleport things and water/reflection stuff

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Been working on a pause menu and made a custom border for those that hate the black border. Once I get the user settings like control menu and such done, I'm gonna work more on those dialogue scenes.

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Finally finished the two overworld dialogue options in the game. I was worried the dialogue scene would take a long time to make, but I finished a rough version of it pretty quickly.

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The next day, I finished stuff like the stat boost code, added fun attack things like Bash Jam and Cheesy Cannon timings, and the victory screen in the prototype.

we're so back

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prototyping [very early] a new-looking fight scene for REGLITCHED (rename pending)