All Posts in pikawilliam11 HQ - Community Department

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"Grenade DJ" is now at V2.0.0.

This update includes:

-Being optimized for mobile Web browsers.

-Fullscreen toggle

-Menu revamp

-New random positions system for particle effects.

https://gamejolt.com/games/grenade-dj/623251

Sooo, I realized that the game breaking bug I try to understand for 3 Damn. Days. Was caused by my tired brain using the wrong variable to check the condition

WIP for the first volume (Warzone) of my "Vector Series" project.

Almost all sprites are done in less than 2 hours...

The advantage of this art style is to make bigger games faster...

The cons are the limitation of games needing more colours and style.

I will not post a lot of WIP this week.

I am announcing the start of a project called "Vector series".

What is it? The creations of BIG games, but in vector styles.

I am working on volume 1 of this series:

Vector series: Warzone

Stay tuned

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Inspired by the game "Hyppo Hungry". Here is the game browser version of it, Slime Hungry. Catch the most balls you can before reaching the time limit.

Bonus features are included, like the gold balls and the bomb balls. Have fun!

https://gamejolt.com/games/slime-hungry/882225

"Wizard duel 2D" is now at V2.0.0

This update includes:

-Being optimized for mobile Web browser

-Fullscreen toggle

-Major gameplay revamp and design to make it more dynamic

-A brand new UI for mobile Web browser users for both 1 and 2 players mode

"Lemonade stand destruction" is now at V2.0.0

This update includes:

-Being optimized for mobile Web browser

-Fullscreen toggle

-Menu revamp

-Fixing the "music not playing at start" bug for the third time.... bruh

https://gamejolt.com/games/lemonade-stand-destruction/385885

Don't burn the toast is now at V2.0.0

This update includes:

-Being optimized for mobile Web browser

-Fullscreen toggle

-Menu revamp

-A typo no one and I noticed for 5 years on the instructions page

https://gamejolt.com/games/dont-burn-the-toast/384983

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God dammit, I completely forgot in my preproduction to anticipate the cutiemon moving like this rather inside the green screen only

Gonna have to find a quick fix