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  • ELEUTHEROMANIA is a (Free) prototype of a psychological horror game. 

  • The objective of this game is to provide the feeling of eleutheromania (A mad zeal or irresistible craving for freedom.); but most importantly is to make the player enjoy the game, I hope you guys enjoy my game/prototype.

  • IF YOU FIND A BUG IN THIS DEMO, PLEASE DM ME SO I CAN FIX IT, IF YOU FIND YOURSELF STUCK (somehow) PLEASE LOAD FROM THE PREVIOUS CHECKPOINT.

    CONTROLS:

    • AWSD : Movement

    • L.Shift: Run

    • Q/E : Lean (Left or Right)

    • G : Glowstick

    • F: FlashLight

    • V: Ligher

    • ESC/M: Menu (Game does not stop)

    • Right-Click to use the key (If you have one)

    Recommended Requirements:

      • Requires a 64-bit processor and operating system

      • OS: 64 Bit Windows 7, Windows 8.1, Windows 10

      • Processor: INTEL CORE i5-4460

      • Memory: 8 GB RAM

      • Graphics: NVIDIA GEFORCE GTX 1060

      • DirectX: Version 11

      • Storage: 2 GB available space

    PATCH 0.1.2

    • Fixed minior bug issues.

    • Fixed the sound issue when loading back into the game.

    • Fixed some place when the player can get soft locked.

    • Edited some subtitles.

    • Edited the sounds in the cabin.

    • Lower the volume of the footsteps in the tunel. 

    • "Nerfed" The train sequence.

    Future Goals: 

    1. Add voice lines [Need a better microphone]

    2. Better SoundTrack or even create my own.

    3. Add the completed story. [The Story has already been written]

    4. Better Sound Effects [Maybe even record them myself]

    5. Controller Input

    6. Options Settings Menu

    7. Turn this game into VR. [I know somethings about VR Games but i need to buy VR Gear]

    8. Make the game in psx style graphics.

    • ELEUTHEROMANIA is being developed only by a solo developer, sadly my 3D Modeling Skills are horrible, so i decided to grab assets, but i try my best to add my tricks and twist along this project;  I'm a fairly new developer and im trying to learn everyday what comes to developing games.

    • I hope this can be my many of my first steps to become a (hopefully) successful game dev.

#horror #demo #prototype #free



teen
Mild Cartoon Violence
Mild Fantasy Violence
Mild Realistic Violence
Animated Bloodshed
Mild Language
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