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EscapeBeat - Find your way out of a series of maze-like rooms while fending off the odd enemy here and there in time to the beat!

This game is entirely AUDIO-ONLY, not a thing onscreen for maximum nothingness.

Controls (all explained in-game):
Movement: Arrow Keys
Attacks: Z, X
Quit/Return to Menu: Esc
Full-screen toggle: Space (while in the menu only - I recommend full-screen for that real 'nothingness' feel)

The game takes place over a series of 9 stages (3 levels with 3 rooms each), probably a total playtime of somewhere around 30 mins+

EscapeBeat was created for #AudiogameJam2 over a period of just one week + two nights to fix it so it was actually playable, because hey I never said I was good at this...

This game jam is also in support of the Royal National Institute of Blind People, so if you enjoy the game, please consider a donation at the Just Giving link below:
https://www.justgiving.com/fundraising/audiogamejam

Credits:
Game created by Robert Tyler (@ lindemannade on Twitter)

The scripts 'collision_line_first' and 'range_finder' sourced from GMLscripts.com
(License information: GMLscripts.com/license)

Game created in GameMaker Studio 1.4 Professional
Music created in LMMS
Vocals recorded in Audacity

Special thanks:
Hafiz Azman, creator of the excellent game Rhythm Doctor, put together this very handy article that has come in useful for me on multiple occasions about the creation of rhythm games, lessons from which I had entirely forgotten when first making this game, thus leading to the +2 nights of fixing the thing:
http://ludumdare.com/compo/2014/09/09/an-ld48-rhythm-game-part-2/#hidepopup
#arcade



all-ages
Mild Fantasy Violence
Comical Shenanigans
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