
Comments (54)
fbdvxczx
Peak game
Five Nights with Piglet's - Full Game Walkthrough (Nights 1-6 & Extras) https://youtu.be/Lq3scnx0Y_E
Review:
An interesting concept that is heavily bogged down by gameplay issues. The good is that the designs are very distinct and separate the animatronics apart to give them a visual flair that is translated to the player which animatronic behaves and functions among each other. They all use very bright colors that are enough to flesh them out, which is fine but they all feel very familial to the FNAF animatronics (Freddy, Chica, Foxy, or Bonnie) that feels too reliant on those designs to offer something new. However, I do think the variety is there, such as Piglet or Hunter.
The gameplay is where I find lots of fault in the design. Firstly, the usage of the Monitor, Left and Right door, and Flashlight are detrimental to your survival. It's imperative to learn all of this on practically the first night as you are easily susceptible to the animatronics as their AI ramps up in difficulty in this progression.
This is fine, however, the issue is the cool down on the features I mentioned previously. You have very little to no time to properly use them to study and understand how the animatronics function and their purpose in interacting with the player. You have to be very conservative with your use of these gameplay features as it runs out too quickly and can pose more damage then good.
While it was frustrating in the beginning, it can be optimized to your advantage once you know how to use it. However, this was merely me improvising. Much players may see this as unfair as opposed to a skill issue, which I don't believe would be the case. An additional couple of seconds to the the time frame would be beneficial to not only understand the gameplay mechanics but also appreciate the atmosphere and the background details.
The sound design is the best in terms of quality. Such design choices like the windows having a ventilation sound-like effect to alert you of Piglet or Sophie, John emerging slowly out of the curtain and needing to use the flashlight to keep him at bay and the sounds of the animatronics walking to know when to check your monitor. Little subtle things like this are appreciated and show that thought was put into this.
Overall, there is substance here but I unfortunately do believe this needed more time to be properly evaluated for bugs/issues to fix prior to releasing this to the public, given the comments on the games current state. Some redefining to the gameplay and giving it some quality of life improvements can also enhance the experience.

LET MEE PLAY IT! MICROSOFT, PLEAAAAAAAAAAAAAAAAAAAZEEEEEEEEEEEEEEEE

me when im andsying
Free
Five Nights with Piglet's
oh... that's a videogame...

YOU'VE BEEN INVITED!
Congratulations! You've just signed up to be a nightwatch man for Piglet's Showtime Restaurant just in time for it's grand reopening this year! Therefore, you'll be monitoring the establishment and ensuring the safety of equipment as per usual during it's closing time, absolutely making sure that everything else is in its perfect condition as it should be! (And nobody starts stealing things from here. Can't let any kind of robbers do that.)
Surely nothing can go wrong during the afterhours... Right...?

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Cartoon Violence
Fantasy Violence



























