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This game is a remake of my first game (made in Pygame, just over 1 year ago). The Level Design is simple, but I gave a varied in the scenarios, so as not to be monotonous.

The game was made to make it pleasurable to accelerate and rotate the spaceship. Because of this, I decided to use a lot of straight lines and curves in the levels. This is also the reason for the "One Boost Challenge" mode, in which you must accelerate the spaceship continuously.

Hit the spaceship shouldn't be stressful. That's why level reloading is smooth. I did my best to make the "death" in the game more of an apprenticeship than a punishment.

#adventure #arcade #retro



all-ages
Mild Fantasy Violence
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