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What do you think?

fantastic game. it's been awhile since some big, nice adventure on rpg maker came out on this site and this project fills the void perfectly. i'm currently doing a let's play of the game and ngl i'm having a lot of fun lol, you can see me progress through stahlgrave here: https://www.youtube.com/watch?v=UI0G4qXgIEk

Remnants Of The Witch is a story-heavy RPG game. It takes place in a magic-based 1930s-inspired setting.

The story follows Mari, who joins a witch-hunting organization to save her friend Annie. The main story follows her as she learns more about herself, her companions, and the world of witch-hunting she has entered. Joined by her comrades, she will go on various missions to defeat the witch threat that has suddenly appeared. 

The game currently features up to around 3 hours of the main story, with various side activities and many more to be added. The main loop of the game is to go on main story missions, and then return to the city to spend time hanging out with teammates or do side content. The city will change based on the progress of the main story. Side quests will become available, some will disappear if missed. It's all supposed to be an immersive, seemingly dynamic city. 

When you enter a mission it becomes a fairly standard RPG affair, explore, get items, and defeat enemies for loot and EXP. I don't want the gameplay to be too revolutionary, it doesn't have to be. I just want it to be tight and enjoyable. I wanted all the party members to have distinct skill sets and unique mechanics, which is inspired by 7th dragon code vfd. I want battles to be snappy, but engaging. I focus on unique equipment with special effects that will change the playstyle of party members, with many more to come. 

It's a large project for one person, but it's one I'm highly passionate about. I just want to tell a story with engaging gameplay. A classic RPG at the core.

#rpg



teen
Mild Fantasy Violence
Animated Bloodshed
Alcohol Reference
Tobacco Reference
Language
Crass Humor

I'm currently working on update 0.4.1, an update focusing much more on side content, featuring a new poison-themed catacombs floor,  hangout events, and a new sub-story! The new catacombs floor can be seen in the image above.

I hope you'll enjoy it!

Here's the new itch.io thumbnail I've come up with. What do you think? Art was done by Paper_plushie_pals on Instagram.

  2 votes Voting finished

Here's a little before and after comparison of the icon set for my game. I was worried the icon set would take forever, but here I am not even half way done with the game and a good chunk of it is filled out. It feels nice to look back at the work done.

A little before and after sprite comparison for some icons in Remnants Of The Witch.

For those that haven't seen it yet, this screenshot is from the dungeon that opens up after beating the 2nd mission. The group has been tasked with exploring the catacombs, a series of caves under Sthalgrave.

Finally finished the 0.4 update for Remnants Of The Witch. It's big update adding a new super dungeon to explore. I hope it's an enjoyable experience.

Thumbnail art was done by Paper_plushie_pals